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Jalbum alternatives2/23/2023 ![]() ![]() The Fast option is using a primitive algorithm called "nearest neighbor interpolation". JAlbum has three image scaling methods: Fast, Medium and Smooth in the "Images" settings panel. To make jAlbum remember this setting for future album projects, use File->Save as default. Most modern graphics cards do a great job so I assume you wish this to be a default setting. The reason this feature isn't checked by default is because some (older) graphics cards don't produce very good results. You should now compare the quality of the scaled images with and without hardware accelerated graphics. The speed gain is more noticeable when using the "Smooth" than the "Medium" scaling method but that's just because "Smooth" is also the slowest of the scaling methods. How much you gain naturally depends on your GPU and on scaling method used. On my MacBook Pro I gain a 100% performance improvement using hardware accelerated scaling so I always keep it checked. You can keep this window open for convenience. JAlbum will measure the speed of album builds and print timing data to its System console window (Tools->System console). ![]() jAlbum normally tries to avoid rescaling already processed images, but in this case you want to force it to rescale them so you can compare speed. This forces jAlbum to rescale all images. ![]() To test if there is a difference, click the small arrow of the "Make album" button and click the "Force Remake" menu item in the popup menu that shows. "Force Remake" will force jAlbum to rescale all images ![]()
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